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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.23 11:52:00 -
[1]
Why don't you grow some balls and kick their ass?
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.23 12:47:00 -
[2]
Originally by: Sumelar
Second, it's not tolerated in real life, but it still goes on every day, everywhere.
More importantly, Eve is not real life.
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.23 14:24:00 -
[3]
Originally by: Wenisicia Corrino Just the kind of mindless, knee-jerk drivel I expected from the fan-boys. If I want to indulge in mindlessly violent gameplay...I play UT 3. If I want to explore the environment and interact with others in a CONSTRUCTIVE way, I play EVE. You hard-core PvP'ers can play pew-pew with each other all you want in lo/no sec. Leave those of us who don't want to be bothered by your BS alone.
Anyone can go looking for trouble in lo/no sec if that's what they want to do. I prefer not to do that, and EVE mechanics should give us the option to avoid the mindless predation of the mentally and emotionally deficient whose only aim is to wreak as much havoc as possible...where and whenever possible.
Newsflash: Eve is a war game, from top to bottom. No matter what you do in the game, you're involved in it in some way or other.
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.23 16:06:00 -
[4]
Originally by: Elena Laskova Edited by: Elena Laskova on 23/01/2010 15:35:53
EvE is neither a PvP game nor a war game.
You can make that claim all you want. However, reality begs to differ.
1. Almost everything you can do in the game involves competition with other players to some extent or other, even if it doesn't directly involve blowing stuff (or stuff controlled by other players) up. It doesn't matter if it's 0.0 wars, piracy, trade, manufacturing, mining, or even things like mission running and ratting. You're still very much in competition with other players.
2. Almost everything you can do in the game is directly or indirectly related to wars and other instances of internet spaceships and the like being blown up. Let's say you're a miner. What do you think happens to the minerals mined? They become space ships and modules. Most of those will be combat ships/modules, and what little else can be made from them is only there to make the mining, manufacturing, trading process more efficient so you can make more combat ships and modules in the end. Without war, there is no economy in Eve.
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.23 20:16:00 -
[5]
Originally by: Elena Laskova
Of course this raises the question "why would a rookie bother with lowSec/noSec?".
The real question from my viewpoint is "why wouldn't they?" But I susupect part of the problem here is other MMORPGs where as a newbie you have areas that are designed for you and then there are areas where, as a newbie, you are not supposed to go and it would be completely pointless for you to try. Eve, isn't like that, but it can look like it to someone used to other games when they first start playing.
When I started playing Eve, I hadn't played any other MMORPG's yet, so I never thought that way. I was in low sec almost from the very beginning, and it wasn't long before I was making incursions on my own into 0.0 . The only questions were: "How do I minimize the risk of being caught?" and "How do I minimize my losses if I do?"
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.24 00:45:00 -
[6]
Even though i didn't like them much at the time, threads like these make me wish for the return of the Privateers from back in late 2006/early 2007. 
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.24 00:55:00 -
[7]
Edited by: Reem Fairchild on 24/01/2010 00:56:54
Originally by: Wartime Profiteer This has put on several pages since I first looked in during the most recent service interruption.
I have a suggestion for the PVUer (Player versus Unarmed) who said something like, "Why don't you grow a pair and shoot back?"
Why don't YOU grow a pair and shoot at something that CAN shoot back?
This may come as a surprise to many laser tag players, but this game just won an award for "Best Economy". The game is vastly developed for those who choose the monopoly style of play.
I'm one of the people who wrote that on the first page of the thread, and guess what? I've never participated in high sec wars (I've been in 0.0 alliances that were declared on, but I was too busy fighting in 0.0 at the time to care), and certainly not against any soft targets. And as for economy, this is my industrial/trading alt I'm writing with. I know all about the economic side of Eve.
The difference between players like me and players like you, is that we can do most things in the game while you only know anything about one tiny part of it.
Originally by: Akita T this whole game is just me playing with myself
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Reem Fairchild
Minmatar Military Research and Manufacturing Corp.
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Posted - 2010.01.24 01:49:00 -
[8]
Edited by: Reem Fairchild on 24/01/2010 01:49:41
Originally by: Wartime Profiteer It may be a tiny part, but it is the part I like. Is there some requirement to play the parts you don't like?
I'm glad you can find joy in so many parts, happy you are able to play the game you want to play.
I'm happy to play the part I want to play and no griefer is going to force me play it any other way. I'm happy you are not a griefer. The difference between you and I is that you want to get all the parts your subscription is paying for and I'm perfectly happy with a just a slice - never been very economical anyway. Enjoy the game and fly safe. I will.
You don't have to learn to fight if you don't want to, but like it or not players who want to fight you are part of the game and its environment. And it doesn't matter what their motivations are and what you think about them. They could be a type of really tough NPCs for all you should care. If you're going to play this game with the rest of us, rather than like a singleplayer game, then you have to, if not fight them, then at the least deal with it and learn how to survive in some way or other.
Eve is, to an extent, a harsh game, and CCP people have many times said that it is meant to be so by design. Many of us love the game for that very reason. We want it to stay that way.
And in case you think it's only high sec "carebears" that have to deal with that: Back in early 2008, an 0.0 alliance I had been a member of (although i wasn't at the time) was wiped out and lost all their space in no time after a deal between them and RA went sour. More than a year's work by 1000+ players, an entire 0.0 region, several outposts, and production capacity for making Motherships and Titans was all gone. That's Eve.
Originally by: Akita T this whole game is just me playing with myself
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